Minimum 2+ years of experience working in the animation industry as a Rigging artist.
Experience in a variety of rigging techniques, and the ability to optimize performance of rigs.
Expert in Autodesk Maya and Unity, with good skills in MEL and Python scripting.
Advanced hero character rigging experience with a Autodesk-Unity based pipeline; knowledge
of other game engines a plus.
Strong experience working with 3D facial rigging + blend shapes for highly expressive faces
including subtle expressions.
Good communication skills & ability to take direction.
A creative problem-solver
Experience : 2 - 3 Years
No. of Openings : 1
Education : Higher Secondary, Diploma
Role : Rigging Artist
Industry Type : Education / Teaching / Training / Colleges /Institutes / Universities
Gender : [ Male / Female ]
Job Country : India