requirements:
● 3 plus years experience in mobile game design, including at least one year on a game in
live ops
● experience building in-game content designed to appeal to a specific audience
● deep understanding of game currency and reward systems
● experience writing clear and concise specs, user flows, and feature documentation
● wide exposure to having played a variety of mobile and computer games
● 300+ hours of obsessive gaming experience in the last 1 year.
● excellent written and verbal communication via phone, email and in-person meetings.
● strength in collaborating with cross-functional teams
competencies
proactivity - acts without being told; brings new ideas in marketing.
organization and planning - schedule, budget, focus on key priorities. highly process driven.
handles pressure well - performs well under pressure; sets goals for self and product, and stays
focused on the goals.
team player - works well with cross-functional teams; overcomes obstacles by collaborating
with others; can inspire teams.
analytical skills - structure and process qualitative/quantitative data;draw insights.
attention to detail - doesn’t let important details slip or derail projects.
tech skills - strong technical background in game development
creative- has the ability to think outside the box; willing to take calculated risks with innovative
solution approaches
decisive - ability to make informed decisions and stand by them