Nuke Fresher Jobs in Chennai

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3D GENERALIST

Knack Studios

  • 0 - 5 yrs
  • 4.3 Lac/Yr
  • Chennai
Arnold Maya Houdini Zbrush Nuke
Key Responsibilities: Gather, manage and organize references used for modeling Prepare layers expected by the compositing team Establishes looks and/or follow set style direction Solves design and/or effect challenges for key visual effects shots Collaborates with other compositors to ensure shots are delivered to highest standard and on schedule Renders and check the quality of rendered pictures Ensure that the final product aligns with the needs of the client Need to maintain and complete the schedule and quotas given Deliver work within established project targets and the high-quality standards of the companySkills and Experience: Ability to create both organic and hard surface 3D models Good understanding of the subtleties of modeling, the texture of surfaces, the lighting of 3D creations Ability to seamlessly bed an effect into a scene Good knowledge of Maya, Arnold 3DS Max and Photoshop Houdini knowledge is an advantage Familiar with VRay, Z Brush, Houdini, Nuke and/or Fusion, particle simulation, and scripting Ability to quickly move from one task to another Ability to cope under pressure Basic knowledge of most areas of the industry Creative originality High dependability with flexibility Ability to work in a team Positive working attitude Excellent interpersonal skills Deep problem-solving abilities Ability to take direction Artistic and attentive eye for detail Goal focused with an ability to work under pressure to meet deadlines
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Lighting Artist

Knack Studios

  • 0 - 5 yrs
  • 4.5 Lac/Yr
  • Chennai
Maya Photoshop Rigging 3DSmax Texturing Rendering Cable Sizing Blackmagic Arnold Nuke
Reporting Relationships:This position report toKey Responsibilities: Responsible for final 3D scene assembly and rendering of elements required to complete visual effectsshots Optimize and troubleshoot lighting and rendering problems Work closely with CG Supervisors to determine best approach to solve 3D challenges and develop final look Work closely with compositors to finish selected shots so that CG elements are seamlessly integrated withlive-action plates Provide Light and Render CG Shots for feature film production Create Pre-Comp shots Ensure shots meet render requirements Collaborate with other sections concerned by lighting work Execute requested corrections by applying an analytic and proactive mind Ensure that the final product aligns with the needs of the client Need to maintain and complete the schedule and quotas given Deliver work within established project targets and the high-quality standards of the companySkills and Experience: Minimum TWO (2) years of VFX experience in modelling and texturing Should be proficient in creating realistic lighting setups Know the scientific principles behind lighting, with know-how of lighting techniques and materials Good understanding of colour theory, perspective and design theory, with strong sense of light and shadow Good knowledge in Image editing software, 3D lighting software and 2D compositing software Capable of using light to enhance the atmosphere, tone, depth and mood of a scene Ability to create colour keys, to indicate a range of colour hues in a scene Capable of using the shader settings to create effects like reflections and wet surfaces appearance Good experience Texture Painting or Look D
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