Key Responsibilities:
Gather, manage and organize references used for modeling
Prepare layers expected by the compositing team
Establishes looks and/or follow set style direction
Solves design and/or effect challenges for key visual effects shots
Collaborates with other compositors to ensure shots are delivered to highest standard and on schedule
Renders and check the quality of rendered pictures
Ensure that the final product aligns with the needs of the client
Need to maintain and complete the schedule and quotas given
Deliver work within established project targets and the high-quality standards of the company
Skills and Experience:
Ability to create both organic and hard surface 3D models
Good understanding of the subtleties of modeling, the texture of surfaces, the lighting of 3D creations
Ability to seamlessly bed an effect into a scene
Good knowledge of Maya, Arnold 3DS Max and Photoshop
Houdini knowledge is an advantage
Familiar with VRay, Z Brush, Houdini, Nuke and/or Fusion, particle simulation, and scripting
Ability to quickly move from one task to another
Ability to cope under pressure
Basic knowledge of most areas of the industry
Creative originality
High dependability with flexibility
Ability to work in a team
Positive working attitude
Excellent interpersonal skills
Deep problem-solving abilities
Ability to take direction
Artistic and attentive eye for detail
Goal focused with an ability to work under pressure to meet deadlines
Experience : 0 - 5 Years
No. of Openings : 5
Education : Any Bachelor Degree
Role : 3D GENERALIST
Industry Type : Media / Entertainment / Broadcasting
Gender : [ Male / Female ]
Job Country : India