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Texturing Artist Jobs

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B.B.A Freshers For 3D Artist (Female)

CSR Legacy Arts Pvt. Ltd.

  • 0 - 2 yrs
  • 3.3 Lac/Yr
  • Chennai
Character Design Digital Sculpting Sculpting 3D Modeling ZBrush Human Anatomy Fine Arts Character Designing Maya Drawing Texturing Hard Surface Modeling Animation
Creedstone arts private limited is looking for a talented and passionate Zbrush Artist - 3D Sculpture to join our creative team in Chennai. The ideal candidate will be responsible for developing detailed and high-quality 3D models and sculptures, applying strong artistic and technical skills to deliver exceptional outputs within project timelines.Key Responsibilities:Create and refine 3D models and sculptures using Zbrush and Blender.Perform texturing, lighting, rigging, and rendering as required for production.Work closely with internal teams to maintain quality standards and meet project objectives.Apply strong knowledge of anatomy and sculpture techniques to produce realistic and detailed work.Ensure all deliverables meet quality benchmarks and are submitted within deadlines.Qualifications:Proficiency in Zbrush, Blender, Lighting, Texturing, Rigging, and 3D Modeling.Strong artistic ability, creativity, and attention to detail.Good communication and collaboration skills.Sound understanding of anatomy and sculpture principles.Ability to work effectively under deadlines.Education: Bachelor-s degree in Fine Arts, Animation, or a related field.Benefits:Attractive incentives and performance-based bonuses.Opportunities for growth and career development.
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  • 0 - 2 yrs
  • 2.3 Lac/Yr
  • Indore
Unreal Engine 3d Lighting Artist Lighting Design Terrain Desgning Texturing Knowledge Enviroment Desgning Rendering Problem Solving Maya Shading
Greetings from Reel 9 Studio, Indore.We are currently looking to hire an Unreal Engine Lighting Artist (Fresher to Mid-Level) and would like your support in sharing this opportunity with suitable candidates or your alumni network.Position: Unreal Engine Lighting ArtistExperience: Fresher / 12 YearsLocation: Indore (On-site)Job Description:- Create high-quality lighting setups in Unreal Engine for environments, cinematics, and real-time projects- Understand and apply lighting principles such as mood, composition, color theory, and realism- Work with Lumen / baked lighting, lightmaps, post-processing, and exposure settings- Optimize lighting for performance while maintaining visual quality- Collaborate with environment artists, level designers, and technical teams- Iterate lighting based on creative and technical feedbackRequired Skills:- Good understanding of Unreal Engine lighting tools- Basic knowledge of PBR workflows- Familiarity with post-process effects (Bloom, Color Grading, Volumetric Fog, etc.)- Ability to read references and match lighting styles- Strong artistic sense and attention to detailPreferred Skills (Good to Have):- Experience with Lumen / Nanite- Knowledge of real-time rendering optimization- Basic understanding of cinematics or virtual production- Portfolio or demo reel showcasing lighting work in Unreal EngineWho Can Apply:- Freshers with strong Unreal lighting skills and portfolio- Mid-level artists with hands-on production experienceKindly share relevant profiles, portfolios, or demo reels with us.For any queries, feel free to get in touch.Best regards,Reel 9 Studio, Indoreinfo@reel9.in
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Looking For 3d Artist -Architecture

Vijaya Management Services

Architecture 3d Artist Interior Architect 3Ds Max Modeling Texturing Lighting Rendering
Responsibilities Work on requested archviz project and deliver on top qualityphotorealistic results Create Photorealistic 3D Exterior / Interior Archviz Scenes and CityEnvironments Work on improvements to our pipelines and tooling. Propose and build tools or technologies that could enhance the ability todeliver content in an efficient and timely manner. Optimize overall 3D scenes for memory, CPU, and renderingperformance.Qualifications Excellent knowledge with rendering tools like Vray, Corona and UnrealEngine 4/5. Proficient skills with 3D Modelling softwares like 3Ds Max, Blender,Sketchup, etc Ability to create photorealistic scenes Strong attention to detail and quality. Strong knowledge about AutoCAD and must have ability to create 3Dmodels of Archviz projects from AutoCAD drawings Ability to work effectively in a team and independently when required. Excellent communication skillsContact Person- Deepak- 7757087059ID- deepak.vijayamgmt@gmail.com
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  • 2 - 8 yrs
  • 12.0 Lac/Yr
  • Thane West
Autodesk 3ds Max 3d Rendering 3d Modelling 3d Lighting Artist Texturing Artist
Responsibilities Work on requested archviz project and deliver on top qualityphotorealistic results Create Photorealistic 3D Exterior / Interior Archviz Scenes and CityEnvironments Work on improvements to our pipelines and tooling. Propose and build tools or technologies that could enhance the ability todeliver content in an efficient and timely manner. Optimize overall 3D scenes for memory, CPU, and renderingperformance.Qualifications Excellent knowledge with rendering tools like Vray, Corona and UnrealEngine 4/5. Proficient skills with 3D Modelling softwares like 3Ds Max, Blender,Sketchup, etc Ability to create photorealistic scenes Strong attention to detail and quality. Strong knowledge about AutoCAD and must have ability to create 3Dmodels of Archviz projects from AutoCAD drawings Ability to work effectively in a team and independently when required. Excellent communication skills
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3d Architectural Visualiser

Purple Patch Studios

  • 0 - 2 yrs
  • Borivali West Mumbai
3d Max Corona Renderer Vray Photoshop A 3d Architectural Autodesk 3ds Max 3d Rendering 3d Lighting Artist Texturing Artist After Effects 3d Modeling
Required Software Knowledge:3ds MaxCorona RendererVrayPhotoshopLumionResponsibilities:Create photorealistic 3D visualizations of architectural designs, interiors, products, and other assets.Work with clients and internal teams to understand project requirements and specifications.Develop and implement lighting and material setups to achieve the desired look and feel.Render images and animations using Corona Renderer.Experience:Minimum of 2 years of experience as a 3D visualizer.Strong proficiency in 3ds Max and Corona Render software.Excellent understanding of 3D modeling, texturing, lighting, and rendering principles.Ability to work independently and meet deadlines.
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3D Generalist

KRYP Media Pvt. Ltd.

  • 2 - 5 yrs
  • 4.0 Lac/Yr
  • Malad West Mumbai
C4D Modeller Texturing Artist Lighting Artist Adobe After Effects
Create detailed 3D models of objects, characters, and environments using Cinema 4D (C4D).Apply textures and materials to 3D models to achieve realistic and aesthetically pleasing results.Set up and adjust lighting in 3D scenes to create the desired atmosphere and visual effects.Should have basic knowledge of C4D.Modelling Artist.
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  • 3 - 7 yrs
  • 6.0 Lac/Yr
  • Matunga Mumbai
3D Artist 3D Modeling Photoshop Designer Texturing Lighting Artist 3D Visualizer
The Main Roles and Responsibilities for a 3d Visualiser Include the Ability to Understand and Handle Cad. They Should also Be Able to Use Minimum Sketches to Model and Supervise Projects, and Work with other Third Parties Collaboratively.
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Visual Artist

Daksh Innovations LLP

  • 2 - 5 yrs
  • 2.5 Lac/Yr
  • Ahmedabad
Illustrator Photoshop Texturing Craft Character Modeling 3D Artist Blender Adobe After Effects
We are looking for 1 Visual Artist Post in Ahmedabad, Gujarat,3D Artist,blender,Adobe After Effects, with deep knowledge in Illustrator,Photoshop,Texturing,Craft,Character Modeling, 3D Artist,blender,Adobe After Effects and Required Educational Qualification is : Other Bachelor Degree
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  • 0 - 3 yrs
  • 4.5 Lac/Yr
  • Chennai
Maya Mudbox Substance Zbrush Mari
Job Overview:Responsible for modelling / sculpting of photorealistic creatures and characters andcreating textures, colors, and organic surface qualities needed in the completion of CG creatures andhard-surface models used in production.Reporting Relationships:This position report toKey Responsibilities: Fully comprehend the requirements on the designs thereby creating models true to their designs Create high quality, accurate models with appropriate point counts and UVs with valid andefficient layouts based on initial concepts and reference Create models conforming to modern standards, being aware of penetrations, overlappinggeometry, proper edge loops, etc. Create models that can be exported cleanly to other packages used in the production Implement improvements/changes based on review feedback Texture assets using a wide range of reference material and tools Ensure continuity and support other asset departments such as lookdev and rigging Work with the team to execute the desired look of complicated CG models, including creaturesand/or hard surface models, including real world vehicles and environments Need to maintain and complete the schedule and quotas given Deliver work within established project targets and the high-quality standards of the companySkills and Experience: Fresher and Minimum TWO years of VFX experience in modelling and texturing Must have an understanding of Anatomy and Topology Proficient with Maya, Photoshop, Mari, Substance Painter, zBrush and Mudbox A working knowledge of Nuke and/or modeling software Skillful in retopologizing, UVing and possesses a reasonable grasp of displacement workflows Experience in working on creatures, digi doubles and facial blend shapes a plus Understanding of rigging/animation process and its role in topology considerations Knowledge of shading using render packages like vRay and Arnold is an advantage Creative originality High dependability with flexibility
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3D Artist

P Tech Studio

  • 0 - 1 yrs
  • Poland
Maya 3D Modeling Texturing
I am looking for a 3D artist who understands basic concepts and can do UV mapping. So if you are Student or Beginner and can fulfill these,Requirements for this job. -Good and clean Portfolio showing your skills-Knowledge of Video games and pop culture - Good Understanding of any 3D package(Maya, Blender, 3Ds Max ) -Some experience would be nice too!Please send the application to work at
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3D Modeller

KnowledgeQ

  • 0 - 2 yrs
  • 2.3 Lac/Yr
  • Madukkarai Coimbatore
UV Unwrapping Texturing Artist 3d Modelling Blender 3D Coat LightWave Modo 3d Modeler
Best level knowledge in Modelling, UV unwrapping, and TexturingAbility to create high quality 3D assets such as organic, inorganicmodels and 3D environments.A good eye for composition of elements, colour and lighting.Ability to produce high quality work with great attention to detail.Software provided: Blender, 3D Coat, LightWave, Modo(Candidates with skills and experience in other 3D animationsoftware tools can also apply. However, they should be willing tolearn required tools and work)
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3D Artist

Leons Digital Technologies Pvt Ltd

  • 0 - 3 yrs
  • Kalyani Nagar Pune
Maya Photoshop 2d Animation 3D Modeling 3DSmax Texturing
Requirements: Experience: 0 to 5 years Experience in hard surface modeling in CG Automotive, Furnitures and Assets Technical Qualifications: Hands-on experience with Maya or 3Ds max. Working knowledge of Photoshop, ZBrush and Substance Painter. A strong portfolio of previous work and completed projects.Company Profile:Leons Digital offers Computer Generated Imaging (CGI). We are specialized in Photorealistic Image creation for the automotive sector, Architectural Visualization, Industrial visualization. We are proud to serve our client Across the Globe. Our asset consists of highly skilled Modelers, Animators, Lighting, and compositing artist with wide industry experience.Job Brief:We are looking for a creative individual to join our team as a 3D Artist. The responsibilities of the 3D Artist include creating still and moving images using computers, creating 3D models of products, and managing multiple projects while adhering to deadlines.To be a successful 3D Artist, you should be detail-oriented, flexible, and a good team player. Ultimately, a top-notch 3D Artist is creative and artistic with a strong working knowledge of color, texture, and light as well as industry-standard software.Responsibilities:Your direct responsibilities will include: Build the model using camera match with photo references or Retopologize on scan/Cad. Work within Maya and 3Ds Max to ensure UV is set up and utilized correctly for 3D meshes. Understanding the project requirements and conceptualizing creative ideas. Able to collaborate and bring creativity to a team of artists. Be able to work quickly and efficiently under tight deadlines. Ability to read and interpret reference images in to 3d models
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UV Unwrapping Texturing Shading Lighting and Rendering
Dear Candidate,Job opening for 3dmodeller and lighting artist- Thane- mediaExp- 1yr+Key ResponsibilitiesThe candidate should have basic understanding of 3D modeling, and well versed in Unwrapping, shading lighting and rendering.Maintain consistently high standards for accuracy, aesthetics, and productivityContinuously improve workflows and processesBasic Qualifications0-3 years of professional experience working in a fast-paced 3D production environmentMust demonstrate an understanding of technical reproduction and end-to-end modelling, UV unwrapping, texturing, shading, lighting and renderingFast turnaround on hard-surface modeling is a mustMust be very well versed in 3D domain and its related Software.Preferred QualificationsHighly proficient in building product accurate photo-realistic renderingsA team-oriented mindset where the candidate has executed successfully against deadlines
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3D Animator

Lasertech Entertainment Pvt Ltd

  • 1 - 5 yrs
  • Bangalore
3D Modeling 3DSmax 3D Artist 3D Generalist 3D Modeler Texturing 3d Visualizer Lighting Artist Texturing Artist 3D Animator
Research and propose ideas for new animations.Build and design storyboards by creating and animating a working model of scenes.Develop time and ace of motion graphicsbased on music and voice requirementsCoordinate and create illustrations, scanning and photo retouching.Use imagination, judgment, skill, and experience to design life-like animations.Create 3D art animation assets for interactive productions.Design brochures, logos, presentations, print ads as needed.Develop animation composites and renders for interactive productions.Manage and store 3D animation images and files.Review technology upgrades to ensure compatibility with existing and future requirements.
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2D & 3D DESIGNER

Deepali Design and Exhibits Pvt. Ltd

  • 1 - 7 yrs
  • Rajouri Garden Delhi
AutoCAD Designer 3D Designer 3D Max Designer Adobe InDesigner Illustrator 2D DESIGNER 3D Modeling 3DSmax 3D Artist 3D Generalist 3D Modeler Texturing 3d Visualizer Lighting Artist Texturing Artist
1.site measurement,Estimate material requriment and present design.2.understanding the project requirements and develop high quality Autocad and 3D models accordingly.3.prepare structure specification.4.Estimate BOQ equipment and contruction time .Knowledge of 2D & 3D modelling or sketchup.
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3D Visualizer

Virtual Axis Studio LLP

  • 2 - 8 yrs
  • 7.0 Lac/Yr
  • Noida
Photoshop VRAY AutoCAD 3D Modeling 3DSmax 3D Studio Max 3D Visualiser Lighting Artist Texturing Artist
To create Interior and Exterior 3D rendering and Floor plans.Required Candidate profileAbility to draft 3D photo realistic renderings of both exterior and interior environments.Advanced skills in lighting, texturing and composition.Excellent eye for image composition is a must.Strong knowledge of Materials, unwrapping, Architectural modeling, Lighting.3D Furniture Modeling.Intererested candidates can fill the form in the link below:Software knowledge in any of the following-3Ds Max, Sketchup, Blender, Vray.Freshers can also apply.
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  • 0 - 1 yrs
  • 1.8 Lac/Yr
  • Coimbatore
Texturing Artist 3D Modeling 3DSmax 3D Artist 3D Generalist 3D Modeler Texturing
Product based 3D work, should deliver the project with accuracyShould able to understand the client and their requirements Good skills in software knowledge Good in communication and team work.
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3D Artist

Go heritage

  • 0 - 3 yrs
  • Delhi
Maya Photoshop 3D Modeling 3DSmax 3D Artist 3D Generalist 3D Modeler Texturing
Simple Portfolio need for better selectionAnatomy knowledge, Visualization skillProblem Solver in technical thing (Software feature or something work related)Need good sculpting skill in Zbrush, Mudbox, blender, any softwareTexturing knowledge in substance painter, Photoshop, Autodesk MudboxModeling skills in Maya, Max Blender any software.Experience : 0-3Location : Ramgarh Jharkhand
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3D Designer

Apar Development and Technical Pvt Ltd

Maya Photoshop AutoCAD Pro-E Wildfire Inventor 3DSmax 3D Designer 3D Modeling 3D Artist 3D Generalist 3D Modeler Texturing
Architect Designer3d max, auto cad, rabit, and other best designing software knowledge and bilding planner
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  • 0 - 4 yrs
  • 45.0 Lac/Yr
  • Assam
3D Modeler Artist Modeling Texturing 2D Photos Work From Home Walk in
Junior/Senior 3D Modeler/ArtistRoles and Responsibilities1) Design but not limited to 3d sculpting, modeling, texturing, etc.2) Design 3d models from 2d photos.3) Sculpting, Modeling and Texturing is required.4) Expertise in creating high quality textures, replicate reference onto the models.5) Work in a collaborative team environment.6) Play an integral part in project delivery given tight constraints and uncompromising quality.7) Ensure assets created follow the given art direction, and are within the agreed production deadlines and conformto the required technical specifications.Desired Candidate Profile1) Should be an organic modeler. Must be able to model 3d human/pets from reference images.2) Should be able to do Complete sculpting/modeling, texturing, UV unwrapping using ZBrush/Blender.3) Basic/advanced knowledge in 3d software such as Blender, ZBrush, etc. Freshers as well as experiencedcandidates can apply. Candidates with experience in 3D organic modeling would be preferred.4) Strong communication (oral and written) and interpersonal skills required to interact with colleagues and internalcustomers.5) Is eager to improve and continually develop required skills through personal learning and training.1) Should have knowledge in 3d design.2) Proficiency in 3d design software such as Blender, Zbrush, etc.3) Sculpting, Modeling & Texturing.4) Show-reel necessary.Job Type: Full-time
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  • 0 - 2 yrs
  • 2.3 Lac/Yr
  • Madukkarai Coimbatore
3D Animations 3d Modeling UV Unwrapping Texturing Artist Blender Lighting Concepts NewTek LightWave Luxology Modo 3D Animation Artist
Advanced level knowledge in organic and inorganic 3D animationsAbility to build assets such as organic, inorganic models , 3DenvironmentsGood knowledge in Modelling, UV unwrapping, Texturing andLighting conceptsA good eye for composition of elements, colour, lighting and shadowAbility to produce high quality work with great attention to detailSoftware provided: NewTek LightWave, Luxology Modo(Candidates with skills and experience in other 3D animationsoftware tools can also apply. However, they should be willing tolearn LightWave and work)
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  • 0 - 1 yrs
  • 3.3 Lac/Yr
  • Chennai
Character Design Digital Sculpting Sculpting 3D Modeling ZBrush Human Anatomy Fine Arts Character Designing Maya Drawing Texturing
Csrartstudio is looking for a talented and passionate Zbrush Artist - 3D Sculpture to join our creative team in Chennai. The ideal candidate will be responsible for developing detailed and high-quality 3D models and sculptures, applying strong artistic and technical skills to deliver exceptional outputs within project timelines.Key Responsibilities:Create and refine 3D models and sculptures using Zbrush and Blender.Perform texturing, lighting, rigging, and rendering as required for production.Work closely with internal teams to maintain quality standards and meet project objectives.Apply strong knowledge of anatomy and sculpture techniques to produce realistic and detailed work.Ensure all deliverables meet quality benchmarks and are submitted within deadlines.Qualifications:Proficiency in Zbrush, Blender, Lighting, Texturing, Rigging, and 3D Modeling.Strong artistic ability, creativity, and attention to detail.Good communication and collaboration skills.Sound understanding of anatomy and sculpture principles.Ability to work effectively under deadlines.Education: Bachelor-s degree in Fine Arts, Animation, or a related field.Benefits:Attractive incentives and performance-based bonuses.Opportunities for growth and career development.
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Roto Artist

Knack Studios

  • 0 - 1 yrs
  • Chennai
Photoshop VFX Texturing Zbrush Fusion
Create Separate Shapes with motion blur. Need to know matte extractions. Roto tracking knowledge. open splines for getting single hair strands.
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Lighting Artist

Knack Studios

  • 0 - 5 yrs
  • 4.5 Lac/Yr
  • Chennai
Maya Photoshop Rigging 3DSmax Texturing Rendering Cable Sizing Blackmagic Arnold Nuke
Reporting Relationships:This position report toKey Responsibilities: Responsible for final 3D scene assembly and rendering of elements required to complete visual effectsshots Optimize and troubleshoot lighting and rendering problems Work closely with CG Supervisors to determine best approach to solve 3D challenges and develop final look Work closely with compositors to finish selected shots so that CG elements are seamlessly integrated withlive-action plates Provide Light and Render CG Shots for feature film production Create Pre-Comp shots Ensure shots meet render requirements Collaborate with other sections concerned by lighting work Execute requested corrections by applying an analytic and proactive mind Ensure that the final product aligns with the needs of the client Need to maintain and complete the schedule and quotas given Deliver work within established project targets and the high-quality standards of the companySkills and Experience: Minimum TWO (2) years of VFX experience in modelling and texturing Should be proficient in creating realistic lighting setups Know the scientific principles behind lighting, with know-how of lighting techniques and materials Good understanding of colour theory, perspective and design theory, with strong sense of light and shadow Good knowledge in Image editing software, 3D lighting software and 2D compositing software Capable of using light to enhance the atmosphere, tone, depth and mood of a scene Ability to create colour keys, to indicate a range of colour hues in a scene Capable of using the shader settings to create effects like reflections and wet surfaces appearance Good experience Texture Painting or Look D
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