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Painter Job Vacancies in Mumbai

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Looking For Tinter

Advance Paints

  • 5 yrs
  • 5.0 Lac/Yr
  • Sewri Mumbai
Colour Matching Spray Painter
Perform tinting and shade matching of products across batches to ensure consistency. Operate tinting equipment and tools with accuracy and care. Conduct visual and instrumental checks to confirm shade uniformity. Maintain basic records of shade matching outcomes (limited to batch-level logs). Follow safety and quality standards during tinting operations. Collaborate with production and QC teams to resolve immediate shade discrepancies.
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  • 2 - 4 yrs
  • 3.8 Lac/Yr
  • Vasai West Mumbai
Metal Painting Wood Painter
should know canvas painting and able to create a visual impact through his painting .Should know how to handle textures and other techniques . Shud be a good learner and work in cohesive environment.
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Wall Painter

Hope Group

  • 3 - 5 yrs
  • 1.8 Lac/Yr
  • Mumbai
Painter Painting
Putty mix and wall painting
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  • 1 - 7 yrs
  • 4.3 Lac/Yr
  • Bhandup West Mumbai
Automobile Spray Painting
Automobile Spray Painter.
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Electrician

Creative Consultant & Contractor

  • 0 - 2 yrs
  • 2.0 Lac/Yr
  • Mumbai +1 Pune
Electrical Maintenance House Wiring Panel Wiring Electrical Works Electrician Plumber Carpenter Fire Alarm Technician Painter MST Technician Executive Supervisor Electrical Work Facility Maintenance Technician Activities
We have job opportunity for the post of Electrical Technician at Mumbai and Pune, candidates who are fresher or experienced can apply for the post. Company will give good salary and other benefits also.intrested candidate can apply for the same Post.
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3d Faculty

Aptech Limited

3d Artist 3d Artist 3d Generalist 3d Faculty 3d Modeller Autodesk Maya Painter 3d Max Zbrush Vray 3d Animation
Candidate should have degree/diploma/certification in 3D Animation Softwares. Should be well versed with Adobe Photoshop, Premiere, Aftereffects,.3Ds Max, Maya, Mudbox, Z-brush, Substance Painter, Arnold Lighting, V-Ray Lighting Knowledge. Unreal & Unity knowledge will be a plus Should have excellent teaching skills. Should always keep students motivated. Good organizational and time management skills. Should have minimum of 2 years of relevant experience. Dedicated, Hardworking, Self-starter, Honest, reliable and responsible. Creative and attentive to details. Flexibility and adaptability to juggle a range of different tasks.
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3D Generalist

Virtuz Vibes Opc Pvt Ltd

  • 2 - 4 yrs
  • 5.0 Lac/Yr
  • Andheri West Mumbai
Blender Adobe Photoshop Substance Painter 3D Generalist
A 3D artist creates three-dimensional models, animations, and visual effects to be used in various creative projects such as films and digital advertising campaigns. This involves creating special effects to match specific briefs using a combination of hand-drawing techniques and computer software.We required a candidate who should have very good hands on experience in Modelling, UV ,Texturing, Lighting, Rendering, animation.Work experience :- 3+yrsSalary: 30,000.00 - 50,000.00 per monthNotice period :- Immediate or max 15 days.Job Type: Full-timeSoftware knowledgeBlenderSubstance painterPhotoshop
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  • 1 - 7 yrs
  • 2.8 Lac/Yr
  • Mumbai
HVAC Technician Technician Policer & Painter Job in Sakinaka
HVAC Technician, Technician, Policer & Painter Job in Sakinaka We have job opening for HVAC Technician, Multi Technician, Policer & Painter at Peninsula Grand Hotel. Only experience candidates can apply for this post Location: Sakinaka, Andheri, Mumbai Experience: 1 to 10 Years Interview Time: Monday To Saturday Between 12 To 5.30 Pm. We Have Opening For HVAC Technician, Multi Technician, Policer & PainterSalary: Depend On Experience And Knowledge (12k To 22k) + Service ChargeNote: This is direct recruitment from Peninsula Group.
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Modeling Artist,Mumbai

TTBTE Venture Partners LLP

  • 2 - 7 yrs
  • 4.0 Lac/Yr
  • Mira Road Mumbai
Maya Photoshop Substance Painter 3D Modeling Hard Surface Modeling Animation
Job DescriptionAs a Modeller, you will combine your artistic and technical talents to form the physical features that define the characters that live within our worlds. You will be creating new blend shapes, good edge flow, hard surfaces and optimized meshes are opportunities to push your skills. Always eager to improve, youre constantly on the lookout for feedback to refine your art.What youll doBe aware of the artistic direction and take it into account when carrying out his/her tasks;Know which objects to produce and adapt the work based on the project;Collaborate in estimating the production time of the objects that must be produced with the immediate supervisor and level artists;Create object placeholders for level design and level art needs;Use his/her expertise to exercise sound judgement so as to respect the ratio between the quality, technical constraints, and their uses in the project;Generate mapping coordinates for his/her objects and apply textures if necessary;Have the artistic director or level artist validate the quality of the objects;Verify the quality of the models once they have been imported into the game and carry out any necessary improvements;Correct the graphic design bugs entered by testers so as to eliminate anomalies;Carry out all other related tasks.QualificationsWhat you bringA college diploma in 3D Modelling or equivalent (undergraduate degree an asset)At least 1-3 years of experience in texturing, modelling, lighting, or other related experience Knowledge of 2D art tools and familiarity with 3D software (e.g. Photoshop, Maya, Substance Painter)A solid understanding of art fundamentals (lighting, composition, proportion, colour theory, etc.), physically based rendering, and game constraintsA highly creative, collaborative, and innovative spirit Excellent observation, communication, interpersonal, and presentation skillsMotivation to reach out for feedback and adapt to it
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Texture Artist,Mumbai

TTBTE Venture Partners LLP

  • 2 - 7 yrs
  • 4.0 Lac/Yr
  • Mira Road Mumbai
Photoshop Maya 3D Animator Texturing Artist Substance Painter Hard Surface Modeling Texture Artist
Job DescriptionAs a Texture Artist, you will make an immersive world come alive by creating and applying textures that give depth and dimension to everything within it.With a mix of observation, skill, and imagination, you add the details that define characters, objects, and environments. You take inspiration from reality to build believable materials, and adapt to new tools to push them to their full potential. You freely choose the methods that work best for you to create a finished look that fits the feel of the game and makes it memorable.What youll doCollaborate with the art team to grasp the artistic vision and set texture priorities.Study concept art and research your own references to develop the visual design language.Work closely with level artists to understand environment needs.Create textures from scratch, references, or scans & build and organize your texture library. Partner with modellers to suggest textures and help with 3D mapping.Find balance between artistic aspects and technical constraints.Polish textures and apply them to 3D models. Document and share your knowledge and best practices.Modify your work based on feedback received from interdependent teams (debug and optimize).QualificationsWhat you bringA college diploma in 3D Modelling or equivalent (undergraduate degree an asset)At least 1-3 years of experience in texturing, modelling, lighting, or other related experience Knowledge of 2D art tools and familiarity with 3D software (e.g. Photoshop, Maya, Substance Painter)A solid understanding of art fundamentals (lighting, composition, proportion, colour theory, etc.), physically based rendering, and game constraintsA highly creative, collaborative, and innovative spirit Excellent observation, communication, interpersonal, and presentation skillsMotivation to reach out for feedback and adapt to itAesthetic sensitivity and a keen eye for even the subtlest of details!
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