Object Oriented Programming Job Vacancies in Noida

Senior Game Developer

Indigenous Robotic Unmanned Systems Private Limited

  • 1 - 4 yrs
  • 7.0 Lac/Yr
  • Noida Sector 6
Proficient Knowledge Of Code Versioning Tools Understanding Of 3D Model Data Structures and Basic Vector and Linear Algebra. Strong Understanding Of Object-oriented Programming · Experience Implementing Automated Testing Platforms and U
You would be mainly responsible for creating interactive programs that mirror the experience of flying as closely as possible. You would be involved in every step of the process of creating a simulation, from analyzing the aerodynamic models to testing and troubleshooting the finished product. Your job would be to make the simulation as accurate as possible, which involves hands-on testing to ensure that simulations are realistic. 1) Create 3D software models for each component/sub-system by converting and integrating its code to develop a flight simulator software2) Validate the 3D software models created by performing behavioral simulation3) Verify the consistency of the new models created by performing simulations through both unitary test and integrated test, following the model validation methodology
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Unity Game Developer

Indigenous Robotic Unmanned Systems Private Limited

  • 1 - 5 yrs
  • 5.0 Lac/Yr
  • Noida Sector 6
Excellent Knowledge Of Unity3D and C# Scripting Familiarity With Flight Simulation Softwares Strong Understanding Of Object-oriented Programming Experience Implementing Automated Testing Platforms and Unit Tests Understanding Of 3D Model Data Structu
We manufacture next-gen simulators, drones, AI systems, Robots for the defense forces. All our products are indigenously developed internally by our teams. We are currently hiring for our Simulation division who would help us in designing, developing and delivering state-of-the-art aircraft simulators which would be the first ever flight simulator made in India. Game Developers will work to design and create flight simulators used by defense forces. You would contribute to the system modelling and simulation activities needed to develop the flight simulator.Responsibilities -You would be mainly responsible for creating interactive programs that mirror the experience of flying as closely as possible. You would be involved in every step of the process of creating a simulation, from analyzing the aerodynamic models to testing and troubleshooting the finished product. Your job would be to make the simulation as accurate as possible, which involves hands-on testing to ensure that simulations are realistic. 1) Create 3D models for each component/sub-system by converting and integrating its code to develop a flight simulator2) Validate the 3D models created by performing behavioral simulation3) Verify the consistency of the new models created by performing simulations through both unitary test and integrated test, following the model validation methodology
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