We are looking for an accomplished Technical Artist. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.
Junior Level: 1+ years
Mid Level: 4+ years
Senior Level: 7+ years
Responsibilities:
Work with the CG Lead / Creative Director to design and build interactive experiences using Unreal.
Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation.
Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices.
Optimization - Optimize content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices.
Collaborate with developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases.
Qualifications
Essentials:
Extensive experience working with Unreal Engine
Advanced experience of Unreal's Blueprints system
Advanced experience with Maya
Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Substance Designer/Painter, Houdini
Any of the following technical skills is a bonus:
Experience with VR/AR authoring in Unreal
Maya Rigging experience
Shader programming experience
Scripting skills with MEL, Python, C#, Javascript and C++
Experience : 1 - 7 Years
No. of Openings : 5
Education : Any Bachelor Degree
Role : Art Director
Industry Type : Media / Entertainment / Broadcasting
Gender : [ Male / Female ]
Job Country : India