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Surface Modeling Jobs

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B.B.A Freshers For 3D Artist (Female)

CSR Legacy Arts Pvt. Ltd.

  • 0 - 2 yrs
  • 3.3 Lac/Yr
  • Chennai
Character Design Digital Sculpting Sculpting 3D Modeling ZBrush Human Anatomy Fine Arts Character Designing Maya Drawing Texturing Hard Surface Modeling Animation
Creedstone arts private limited is looking for a talented and passionate Zbrush Artist - 3D Sculpture to join our creative team in Chennai. The ideal candidate will be responsible for developing detailed and high-quality 3D models and sculptures, applying strong artistic and technical skills to deliver exceptional outputs within project timelines.Key Responsibilities:Create and refine 3D models and sculptures using Zbrush and Blender.Perform texturing, lighting, rigging, and rendering as required for production.Work closely with internal teams to maintain quality standards and meet project objectives.Apply strong knowledge of anatomy and sculpture techniques to produce realistic and detailed work.Ensure all deliverables meet quality benchmarks and are submitted within deadlines.Qualifications:Proficiency in Zbrush, Blender, Lighting, Texturing, Rigging, and 3D Modeling.Strong artistic ability, creativity, and attention to detail.Good communication and collaboration skills.Sound understanding of anatomy and sculpture principles.Ability to work effectively under deadlines.Education: Bachelor-s degree in Fine Arts, Animation, or a related field.Benefits:Attractive incentives and performance-based bonuses.Opportunities for growth and career development.
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Fashion Model

Glamourikon

  • 0 - 6 yrs
  • 5.0 Lac/Yr
  • Noida
Surface Modeling
Urgently required 50 male and female for upcoming biggest ramp modeling show in Noida with big brands. Interested candidate contact ASAP with the complete details and contact no.We are seeking a confident, professional, and versatile male and female model to represent our and our clients brands and showcase products or services. The ideal candidate will excel in posing, walking, and engaging with clients and audiences. Whether it's for photo-shoots, runway shows, or promotional events, the male model will embody the desired image of the brand. Skills: Being flexible and open to change Having good physical skills like coordination, dexterity, movement, and grace Being able to work well with others Having active listening skills Being patient and able to remain calm in stressful situations Having the ability to organize time and workload Having concentration skills
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  • 3 - 4 yrs
  • 3.8 Lac/Yr
  • IMT Manesar Sector 3
Surface Grinding Part Modeling CNC Milling Operator
child parts matching, core cavity matching , slider sliding matching, grinder machine running, milling machine running, lath machine runningOpening -: 2 Salary 25 30 k depends on the interview
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Mechanical Engineer Assembly Modeling Part Modeling Surface Modeling 3D Model and 2D Drawing 2D Drawing Technical Engineer Walk in
- Must have knowledge of assembly modeling, part modelling and surface modeling - Must have knowledge of solid modeling & surface modeling; - Converting drawing from PDF to DWG and PDF to 3D solid or surface model; - Should be able to understand the requirement before preparing the 3D model and 2D drawings; - Must have knowledge of development drawing with cutting layout; - Strong knowledge of 3D software & 2D AutoCAD drawing; - Experienced user of computer programs like Windows, Microsoft Office (including Word, Excel, Outlook and PowerPoint);- Must work as a team member. - Support the development of a suitable and competent workforce capable of the safe execution of lifting operations - Liaising and working jointly with the team (Tech Engineers, HSE officer, Draftsman, Sales, operation etc.)- Handle diverse range of people including clients, consultants, other engineering professionals and sub- contractors - Ensuring job run smoothly and tasks are completed on time maintaining the quality of workmanship - Provide leadership to ensure prompt prioritization and coordination of all unforeseen issues at the site - Ensures that all health, safety and legal requirements are being met throughout the process
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  • 3 - 7 yrs
  • 4.3 Lac/Yr
  • Sonipat
AutoCAD Solid Work Surface Modeling Design Engineer
Candidate should have the sound knowledge about Surface Modeling, Auto cad, and Solid works
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  • 3 - 4 yrs
  • 3.0 Lac/Yr
  • Metoda GIDC Rajkot
Surface Grinding Surface Finishing Surface Modeling Grinding Walk in
We are looking for 1 Surface Grinding Operator Post in Metoda GIDC, Rajkot, Gujarat, Surface Grinding, Surface Finishing, Surface Modeling, Grinding, with deep knowledge in Surface Grinding, Surface Finishing, Surface Modeling, Grinding and Required Educational Qualification is : Higher Secondary, Secondary School, Vocational Course, Diploma, Advanced/Higher Diploma, Professional Degree, Other Bachelor Degree, B.A, B.Com,
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Modeling Artist,Mumbai

TTBTE Venture Partners LLP

  • 2 - 7 yrs
  • 4.0 Lac/Yr
  • Mira Road Mumbai
Maya Photoshop Substance Painter 3D Modeling Hard Surface Modeling Animation
Job DescriptionAs a Modeller, you will combine your artistic and technical talents to form the physical features that define the characters that live within our worlds. You will be creating new blend shapes, good edge flow, hard surfaces and optimized meshes are opportunities to push your skills. Always eager to improve, youre constantly on the lookout for feedback to refine your art.What youll doBe aware of the artistic direction and take it into account when carrying out his/her tasks;Know which objects to produce and adapt the work based on the project;Collaborate in estimating the production time of the objects that must be produced with the immediate supervisor and level artists;Create object placeholders for level design and level art needs;Use his/her expertise to exercise sound judgement so as to respect the ratio between the quality, technical constraints, and their uses in the project;Generate mapping coordinates for his/her objects and apply textures if necessary;Have the artistic director or level artist validate the quality of the objects;Verify the quality of the models once they have been imported into the game and carry out any necessary improvements;Correct the graphic design bugs entered by testers so as to eliminate anomalies;Carry out all other related tasks.QualificationsWhat you bringA college diploma in 3D Modelling or equivalent (undergraduate degree an asset)At least 1-3 years of experience in texturing, modelling, lighting, or other related experience Knowledge of 2D art tools and familiarity with 3D software (e.g. Photoshop, Maya, Substance Painter)A solid understanding of art fundamentals (lighting, composition, proportion, colour theory, etc.), physically based rendering, and game constraintsA highly creative, collaborative, and innovative spirit Excellent observation, communication, interpersonal, and presentation skillsMotivation to reach out for feedback and adapt to it
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Texture Artist,Mumbai

TTBTE Venture Partners LLP

  • 2 - 7 yrs
  • 4.0 Lac/Yr
  • Mira Road Mumbai
Photoshop Maya 3D Animator Texturing Artist Substance Painter Hard Surface Modeling Texture Artist
Job DescriptionAs a Texture Artist, you will make an immersive world come alive by creating and applying textures that give depth and dimension to everything within it.With a mix of observation, skill, and imagination, you add the details that define characters, objects, and environments. You take inspiration from reality to build believable materials, and adapt to new tools to push them to their full potential. You freely choose the methods that work best for you to create a finished look that fits the feel of the game and makes it memorable.What youll doCollaborate with the art team to grasp the artistic vision and set texture priorities.Study concept art and research your own references to develop the visual design language.Work closely with level artists to understand environment needs.Create textures from scratch, references, or scans & build and organize your texture library. Partner with modellers to suggest textures and help with 3D mapping.Find balance between artistic aspects and technical constraints.Polish textures and apply them to 3D models. Document and share your knowledge and best practices.Modify your work based on feedback received from interdependent teams (debug and optimize).QualificationsWhat you bringA college diploma in 3D Modelling or equivalent (undergraduate degree an asset)At least 1-3 years of experience in texturing, modelling, lighting, or other related experience Knowledge of 2D art tools and familiarity with 3D software (e.g. Photoshop, Maya, Substance Painter)A solid understanding of art fundamentals (lighting, composition, proportion, colour theory, etc.), physically based rendering, and game constraintsA highly creative, collaborative, and innovative spirit Excellent observation, communication, interpersonal, and presentation skillsMotivation to reach out for feedback and adapt to itAesthetic sensitivity and a keen eye for even the subtlest of details!
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