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Fresher Lighting Artist Jobs

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  • 0 - 2 yrs
  • 2.3 Lac/Yr
  • Indore
Unreal Engine 3d Lighting Artist Lighting Design Terrain Desgning Texturing Knowledge Enviroment Desgning Rendering Problem Solving Maya Shading
Greetings from Reel 9 Studio, Indore.We are currently looking to hire an Unreal Engine Lighting Artist (Fresher to Mid-Level) and would like your support in sharing this opportunity with suitable candidates or your alumni network.Position: Unreal Engine Lighting ArtistExperience: Fresher / 12 YearsLocation: Indore (On-site)Job Description:- Create high-quality lighting setups in Unreal Engine for environments, cinematics, and real-time projects- Understand and apply lighting principles such as mood, composition, color theory, and realism- Work with Lumen / baked lighting, lightmaps, post-processing, and exposure settings- Optimize lighting for performance while maintaining visual quality- Collaborate with environment artists, level designers, and technical teams- Iterate lighting based on creative and technical feedbackRequired Skills:- Good understanding of Unreal Engine lighting tools- Basic knowledge of PBR workflows- Familiarity with post-process effects (Bloom, Color Grading, Volumetric Fog, etc.)- Ability to read references and match lighting styles- Strong artistic sense and attention to detailPreferred Skills (Good to Have):- Experience with Lumen / Nanite- Knowledge of real-time rendering optimization- Basic understanding of cinematics or virtual production- Portfolio or demo reel showcasing lighting work in Unreal EngineWho Can Apply:- Freshers with strong Unreal lighting skills and portfolio- Mid-level artists with hands-on production experienceKindly share relevant profiles, portfolios, or demo reels with us.For any queries, feel free to get in touch.Best regards,Reel 9 Studio, Indoreinfo@reel9.in
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3d Architectural Visualiser

Purple Patch Studios

  • 0 - 2 yrs
  • Borivali West Mumbai
3d Max Corona Renderer Vray Photoshop A 3d Architectural Autodesk 3ds Max 3d Rendering 3d Lighting Artist Texturing Artist After Effects 3d Modeling
Required Software Knowledge:3ds MaxCorona RendererVrayPhotoshopLumionResponsibilities:Create photorealistic 3D visualizations of architectural designs, interiors, products, and other assets.Work with clients and internal teams to understand project requirements and specifications.Develop and implement lighting and material setups to achieve the desired look and feel.Render images and animations using Corona Renderer.Experience:Minimum of 2 years of experience as a 3D visualizer.Strong proficiency in 3ds Max and Corona Render software.Excellent understanding of 3D modeling, texturing, lighting, and rendering principles.Ability to work independently and meet deadlines.
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Lighting Artist

Knack Studios

  • 0 - 5 yrs
  • 4.5 Lac/Yr
  • Chennai
Maya Photoshop Rigging 3DSmax Texturing Rendering Cable Sizing Blackmagic Arnold Nuke
Reporting Relationships:This position report toKey Responsibilities: Responsible for final 3D scene assembly and rendering of elements required to complete visual effectsshots Optimize and troubleshoot lighting and rendering problems Work closely with CG Supervisors to determine best approach to solve 3D challenges and develop final look Work closely with compositors to finish selected shots so that CG elements are seamlessly integrated withlive-action plates Provide Light and Render CG Shots for feature film production Create Pre-Comp shots Ensure shots meet render requirements Collaborate with other sections concerned by lighting work Execute requested corrections by applying an analytic and proactive mind Ensure that the final product aligns with the needs of the client Need to maintain and complete the schedule and quotas given Deliver work within established project targets and the high-quality standards of the companySkills and Experience: Minimum TWO (2) years of VFX experience in modelling and texturing Should be proficient in creating realistic lighting setups Know the scientific principles behind lighting, with know-how of lighting techniques and materials Good understanding of colour theory, perspective and design theory, with strong sense of light and shadow Good knowledge in Image editing software, 3D lighting software and 2D compositing software Capable of using light to enhance the atmosphere, tone, depth and mood of a scene Ability to create colour keys, to indicate a range of colour hues in a scene Capable of using the shader settings to create effects like reflections and wet surfaces appearance Good experience Texture Painting or Look D
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  • 0 - 2 yrs
  • 2.3 Lac/Yr
  • Madukkarai Coimbatore
3D Animations 3d Modeling UV Unwrapping Texturing Artist Blender Lighting Concepts NewTek LightWave Luxology Modo 3D Animation Artist
Advanced level knowledge in organic and inorganic 3D animationsAbility to build assets such as organic, inorganic models , 3DenvironmentsGood knowledge in Modelling, UV unwrapping, Texturing andLighting conceptsA good eye for composition of elements, colour, lighting and shadowAbility to produce high quality work with great attention to detailSoftware provided: NewTek LightWave, Luxology Modo(Candidates with skills and experience in other 3D animationsoftware tools can also apply. However, they should be willing tolearn LightWave and work)
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