ARTH-I SOFT
Ahmedabad, Gujarat

3 ARTH-I SOFT Jobs and Careers

  • 1 - 5 yrs
  • 9.0 Lac/Yr
  • Ahmedabad
Appstore Keyword Research Digital Marketing Manager
Developing App Store Optimization (ASO) strategies to ensure that all relevant apps appear at the top of the search results in all applicable App stores Optimizing conversion rates for app download pages by utilizing various content and visual tools Monitoring and tracking app store rankings using the latest analytic tracking tools Performing keyword research in multiple languages Writing app descriptions, titles using researched keywords Proofreading and editing reports.Job Description:Developing App Store Optimization (ASO) strategies to ensure that all relevant apps appear at the top of the search results in all applicable App storesOptimizing conversion rates for app download pages by utilizing various content and visual toolsMonitoring and tracking app store rankings using the latest analytic tracking toolsPerforming keyword research in multiple languagesWriting app descriptions, titles using researched keywordsProofreading and editing reportsRequired Skills and Experience::Experience with ASO MustA strong understanding of Keyword researchProven knowledge of mobile platforms and technologiesAn excellent understanding of the different App stores and their processesNative English speakerProficiency in additional languages strong advantageExcellent analytical skillsExperience in Client Relations- strong advantageHigh proficiency in ExcelOrganized, creative and detail orientedAn avid Smartphone user who is passionate about the mobile worldDetail oriented, multitaskerCreative and technical mindsetAbility to work autonomously and in a self-directed manner
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  • 0 - 2 yrs
  • 6.0 Lac/Yr
  • Prahlad Nagar Ahmedabad
C#.Net C# C++ Developer Unity Visual Studio Xcode Ios
Development in Unity3d Software, with C#.Net for Mono. Development and Deployment for IOS, Android OS, Windows Phone OS and WebGL. Basic knowledge and working of/with XCode , Android Debugger and Visual Studio 2012 Developing Consumer Application, Games or SIMs that can be either available in Market Place or as any documentation provided Working with given AIS library with any incremental updates possible Working with 3rd party Plug-in for Unity to integrate recently updated Admob, Facebook Sdk, Notifications (Local/Push), RevMob or any other APIs that are required. To convert games in any given platform according to the needs of company and client. For Mobile & Desktop. Work on bug fixing, optimization and improving application's and game's performance. Creating Device/Platform Independent Game /Application User Interacting Mechanics. Developing Device/Platform Specific Game/Application Core Mechanics (in case of native only) Programming with C#.Net, basic concepts of Physics, Vector Maths, 3D/2D Views, AI algorithms.
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  • 0 - 1 yrs
  • 2.0 Lac/Yr
  • Ahmedabad
Game Tester Manual Testing Regression Testing Functional Testing
Job Description:The Software Test Engineer will be responsible for manual testing of internal and vendor supplied software and systems, including those associated with smart phones and telecommunications products. Roles & Responsibilities: Write test plans from the requirements, specifications and test strategies Debugging and determining root cause Planning, authoring, debugging, and executing performance test Knowledge of Design, Execution and Reviews of Test cases and Test Scripts. Good knowledge of Manual Testing. Involved in GUI testing, Functional and Regression Testing, knowledge about Test Director. Manual testing (Website Testing) Mobile testing (i-Phone/Android, 2D & 3D Game / Web application testing) Writing report on test result and quality problems and analyses of the same. Reports results to the QA manager Raise an alert when an important issue is likely to put in jeopardy the whole project Requirements: Ability to do strong root cause analysis. Strong understanding of QA processes and concepts including test case preparation, and testing methodologies. Use versioning systems to code test scripts. Create and perform test campaign whenever it is necessary to fit in the overall planning. Use bug tracking database to report bugs. Strong oral and written communication skills are essential
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About ARTH-I SOFT


Sound Engineer/Technician(s) are required to assemble, operate and maintain the technical equipment used to record, amplify, enhance, mix or reproduce sound. They need to identify the sound requirements for a given task or situation and perform the appropriate actions to produce this sound. Roles & Responsibilities: Sound technician roles are split into two categories: ⢠Production â The recording of all sound in studio. ⢠Post-Production - The balancing, mixing, editing , designing and enhancing of pre-recorded audio. Production activities include: ï¼ Assessing the acoustics of the performance area and assembling and operating the necessary equipment. ï¼ Consulting with Project Manager(s) and performer to determine the sound requirements. ï¼ Selecting, positioning, adjusting and operating the equipment used for amplification and recording. ï¼ Applying technical knowledge of sound recording equipment to achieve the determined artistic objectives. ï¼ Candidate would be responsible for recording of game audio tracks. ï¼ Recording sound onto digital audio tape or hard disk recorders. ï¼ Monitoring audio signals to detect sound-quality deviations or malfunctions. ï¼ Anticipating and correcting any problems. ï¼ Maintaining and repairing sound equipment. ï¼ Editing of game audio tracks in Nuendo, Logic Pro, Pro tools or Equivalent Post-production activities include: ï¼ Integrating (synchronization) of pre-recorded audio (dialogue, sound effects and music) with visual content; ï¼ Re-recording and synchronizing audio (post-synching); ï¼ Mixing and balancing speech, effects and music; ï¼ Editing and Designing Sound effects; ï¼ Creating and altering sound effects for use in Games/Applications. ï¼ Mastering of audio tracks and designing of game audio tracks. ï¼ Editing and making of Promos of game play videos in Final Cut Pro.

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