About ARTH-I SOFT
Sound Engineer/Technician(s) are required to assemble, operate and maintain the technical equipment used to record, amplify, enhance, mix or reproduce sound. They need to identify the sound requirements for a given task or situation and perform the appropriate actions to produce this sound.
Roles & Responsibilities:
Sound technician roles are split into two categories:
â€¢ Production â€“ The recording of all sound in studio.
â€¢ Post-Production - The balancing, mixing, editing , designing and enhancing of pre-recorded audio.
Production activities include:
ïƒ¼ Assessing the acoustics of the performance area and assembling and operating the necessary equipment.
ïƒ¼ Consulting with Project Manager(s) and performer to determine the sound requirements.
ïƒ¼ Selecting, positioning, adjusting and operating the equipment used for amplification and recording.
ïƒ¼ Applying technical knowledge of sound recording equipment to achieve the determined artistic objectives.
ïƒ¼ Candidate would be responsible for recording of game audio tracks.
ïƒ¼ Recording sound onto digital audio tape or hard disk recorders.
ïƒ¼ Monitoring audio signals to detect sound-quality deviations or malfunctions.
ïƒ¼ Anticipating and correcting any problems.
ïƒ¼ Maintaining and repairing sound equipment.
ïƒ¼ Editing of game audio tracks in Nuendo, Logic Pro, Pro tools or Equivalent
Post-production activities include:
ïƒ¼ Integrating (synchronization) of pre-recorded audio (dialogue, sound effects and music) with visual content;
ïƒ¼ Re-recording and synchronizing audio (post-synching);
ïƒ¼ Mixing and balancing speech, effects and music;
ïƒ¼ Editing and Designing Sound effects;
ïƒ¼ Creating and altering sound effects for use in Games/Applications.
ïƒ¼ Mastering of audio tracks and designing of game audio tracks.
ïƒ¼ Editing and making of Promos of game play videos in Final Cut Pro.
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